Once they finally recovered the long-lost map detailing the location of the ancient Warrior-King’s tomb, the group of adventurers went on a long and arduous journey through the unforgiving deserts of the Known World.
Nature Goddess Temple
After many long battles, the party of adventurers decide to go to the nearest temple in the city to heal their wounds. They take a teleporter in the surface that takes them to the temple located in an unknown location.
Ice Cave Tunnels
I’ve been drawing a free map for all my patrons every month for a while now, and this is the one I did last May. With it your players can go to an icy adventure, underground!
Ice Bridge
The heroes are making their way towards the icy fortress, ready to defeat the mad overlord oppressing the land.
But before they can reach their destination they will have to cross the long bridge that lays before the mighty castle.
Forest Worshipping Site
While travelling the woods, now completely derailed from their main objective, the party stumbles upon a peculiar sight: a statue of an old god, still being worshipped by a group of devout priests and priestesses.
Fire Trial Chamber
This is it, the players have finally reached the chamber where they’ll test their mettle against the Firelord.
A precarious environment awaits them in the inevitable battle though: The four square platforms have a constant stream of magical fire on each of their corners and in the middle of them a deadly column filled with spikes.
Zombie Workshop
Is it me or does the season of horror and dread has come rather earlier this year? And even if you’re not feeling it yet, that doesn’t mean that in other planes of existence the machinations of dark forces are at rest.
Take for instance this horrible place of evil and decay where a handful of necromancers are conducting wicked experiments and rituals to create the perfect zombie: extremely powerful, obedient and with a liking for adventurer flesh.
Forest Wilderness Vol. 4
On their way to their very, very important quest, the group of adventurers decide to go the way of the road less traveled. Now lost in the woods because no one has the minimum sense of direction, the party is threatened by all sorts of wild beasts.
Swamp Hags’ Huts
In a remote village, far away from the Light, young ‘uns have been vanishing well into the night.
The people of the village lived in fear, afraid of a wild beast that liked to eat their tender offspring. Enter a party of valiant adventurers, who for the right price, agreed to track down the beast and put it to rest.
Never could they have imagined that in reality, the kidnappings were for something more wicked and done by something more monstrous.
Cave Tunnels Vol. 3
It is time for the party of heroes to continue their journey underground with the free map I give to patrons every month!