Perhaps trying to escape from the city guards or looking for a missing item or maybe trying to slay a sludge monster. The reason doesn’t really matter. The thing is the party has gotten themselves into a sticky situation by coming down to the city sewers.
Adventurers get to all kind of hijinks in the woods. But for the budding party of heroes there’s nothing quite like finding a new place to loot, destroy and show its inhabitants who’s boss.
While traveling in the unforgiving frozen wasteland the group of adventurers comes across an ancient temple. A temple that has been here for millennia.
Hidden from everyone’s sight, far beyond the thick fog of this horrible night, there’s a nefarious brew boiling in a giant cauldron of necrotic filth.
Now inside the undead fortress, the party of adventurers have finally managed to reach the source of the necrotic energy. A vast chamber filled with ectoplasmic ooze awaits them alongside the ancient lich that rules over the reanimated dead.
The undead fortress lies before the mighty adventurers, they who have triumphed over hordes upon hordes of evil beings. Now, one of their most fearsome challenges await behind the ancient doors of this dark castle.
At last, battle after battle in the damp dungeon, the heroes have reached the Vampire Lord’s inner sanctum. A place where blood keeps flowing from the countless victims that their fiendish minions have captured.
The party of adventurers has now reached a city filled with canals. A beautiful sight to behold, indeed.
But not so practical once the chase starts and our heroes are forced to jump around boats and swim once they fall.
Civilizations rise and fall and sometimes all we have as evidence of their existence are the remnants of the structures that once stood proud.
The adventuring party comes across an encampment in the frozen wilderness, but will the mighty warriors who rest there be friends or foes?