Deep in the bowels of the living castle, the heroes have finally been able to reach the core that keeps the mighty structure a living, breathing creature.
Forest Cave Entrance
As the party goes through the woods, they glimpse an opening in the rocky walls before them. After some time, the group successfully removes all the rocks blocking the entrance.
Sky Passage
As they make their way up and up towards the sky, the party now must traverse some lush floating islands.
It is said that once, many centuries ago, these lands were part of the World below. But powerful wizards were able to build an aerial society that lasted for generations.
Dilapidated Building
The party has gotten wind of strange happenings in a run-down building close to the edge of the city. This derelict building has seen better days, yet it now seems to have some new inhabitants.
Desert Mine Entrance
An old abandoned mine has been uncovered following the terrible sandstorm from yesterday.
The local townsfolk have taken up task of setting up a perimeter. For these buried places often hide things of unspeakable horror and strange creatures have been seen coming out of the mine’s depths.
Old Graveyard
Now the heroes have reached the old graveyard that the mad governor has spoken of. This hallowed ground holds beneath its ground the most ancient of citizens of the dark town.
River Crossing Vol. 4
Traveling in the wilderness, the party must once again make cross a river to reach their destination. Thankfully for them, it seems the bridge is in no danger of collapsing this time.
Flaming Skull Chamber
As the adventurers make their way through the dungeon, they come across a dangerous chamber. Filled with fiery hatred, the ancient spirit locked in this room demands retribution of whoever dares disturb their eternal torment.
Snowy Bridge Crossroads
As they travel in this land submerged in Winter, the party comes at a crossroads on their path onwards to their next destination.
Resurrection Chamber
The stench of decay fills the room. Eight wooden tables arranged in a circle hold an inert body each, bloody blankets covering the horrific sight of death and putridness.
In the middle of the room, a strange object spins and swivels in its axis, filled with what seems to be pure, concentrated arcane magic.