The infiltration has been a success so far. The crafty heroes have managed to get inside the cult without them noticing their intentions.
After an initiation that almost went horribly wrong, several gruesome missions and a lot of false prayers to Baphomet, they have finally gained the right to visit their dark church.
PATREON TIER 1 CONTENT PATREON TIER 2 CONTENT FREE VERSION
Besides taking the cult down, they hope to gain access to the Labyrinthine Teleporter: a magic device of immense power capable of taking them to Baphomet’s Labyrinth and many other planes.
But tonight is Offering Night, and a sacrifice is on the schedule too. Can they stop all the evil plans before they are discovered?

In addition to this free version if you pledge to my Patreon you can get more awesome content such as:
Patreon Tier 1 Content
- Access to all previously released maps
- High resolution maps
- Roll20 sized maps
- Grid versions
- Gridless versions
- Several prop variants
- Night variants
Patreon Tier 2 Content
- Everything in Tier 1
- Sunset variants
- Alternate color palettes
- Line variant
- Map tokens
- PSD
Good Gaming!