Our tired heroes have traveled far and wide, through endless perils time and time again. They’re now close to their destination. Close to the lair of the foul beast that has wreaked havoc for decades.
An old harbor is the latest destination for our adventuring party. May ships, many boats once docked next to these wooden planks. But now only the destroyed remains of said vessels float aimlessly in the icy waters.
Deep in the bowels of the living castle, the heroes have finally been able to reach the core that keeps the mighty structure a living, breathing creature.
As the party goes through the woods, they glimpse an opening in the rocky walls before them. After some time, the group successfully removes all the rocks blocking the entrance.
As they make their way up and up towards the sky, the party now must traverse some lush floating islands.
It is said that once, many centuries ago, these lands were part of the World below. But powerful wizards were able to build an aerial society that lasted for generations.
The party has gotten wind of strange happenings in a run-down building close to the edge of the city. This derelict building has seen better days, yet it now seems to have some new inhabitants.
An old abandoned mine has been uncovered following the terrible sandstorm from yesterday.
The local townsfolk have taken up task of setting up a perimeter. For these buried places often hide things of unspeakable horror and strange creatures have been seen coming out of the mine’s depths.
Now the heroes have reached the old graveyard that the mad governor has spoken of. This hallowed ground holds beneath its ground the most ancient of citizens of the dark town.
Traveling in the wilderness, the party must once again make cross a river to reach their destination. Thankfully for them, it seems the bridge is in no danger of collapsing this time.
As the adventurers make their way through the dungeon, they come across a dangerous chamber. Filled with fiery hatred, the ancient spirit locked in this room demands retribution of whoever dares disturb their eternal torment.