The party has successfully infiltrated the main headquarters of the Fire God cult. And after many battles they have finally reached the inner-most sanctum: a place where the evil worshippers make daily sacrifices to their destructive god.
Tired and thirsty, the party is on the verge of collapse. The hot desert sun has taken its toll on the adventurers and they’re pretty much ready to give in to the scorching heat.
The old mine tracks have led the adventurers deeper into the cave. And as they make their way towards the giant monster’s lair, they are ambushed by a group of underground vermin that are eager to take their prey.
As if by magic, an enormous sinkhole has appeared in the outskirts of the city. Rumors have begun circulating of beings from another dimension coming out of it.
The party has decided to rest a little while in the palace courtyard, but unbeknownst to them, the invitation is nothing more than a ruse by the emperor to get them killed!
Perhaps trying to escape from the city guards or looking for a missing item or maybe trying to slay a sludge monster. The reason doesn’t really matter. The thing is the party has gotten themselves into a sticky situation by coming down to the city sewers.
Adventurers get to all kind of hijinks in the woods. But for the budding party of heroes there’s nothing quite like finding a new place to loot, destroy and show its inhabitants who’s boss.
While traveling in the unforgiving frozen wasteland the group of adventurers comes across an ancient temple. A temple that has been here for millennia.
Hidden from everyone’s sight, far beyond the thick fog of this horrible night, there’s a nefarious brew boiling in a giant cauldron of necrotic filth.
Now inside the undead fortress, the party of adventurers have finally managed to reach the source of the necrotic energy. A vast chamber filled with ectoplasmic ooze awaits them alongside the ancient lich that rules over the reanimated dead.