A forgotten temple can be found amidst the thick jungle. A place where powerful warriors of ancient times have their final rest.
Forest Encampment
A certain bard of ill-renown has been captured once again by a large band of marauders. In any other scenario, the party would rather leave said bard to their fate. But this time it’s different.
Blood Cult Dungeon
The strange cult had been gaining power for a while. Everything was going according to plan and the faithful acolytes were getting ready for the endgame.
Snowy Islets
A cold adventure awaits our brave heroes. The freezing winds making their bones creak, they push forwards against all odds.
Astral Plane Anomaly
A disturbance was felt across all the planes of existence. Powerful magic users of, well, everywhere knew of its unexpected reappearance. The artifact that could shape reality as we know it.
Swamp Ritual Site
An evil cult has been kidnapping the unsuspecting villagers. They take their victims deep into the swamp to offer them to their dark deity.
Riverfront Cave Hideout
Under a large hill, a vast cavern is the home of a deadly tribe of creatures. They have been wreaking havoc all around the area, stealing supplies from caravans and attacking innocent townsfolk. They must be stopped.
Ocean Maelstrom
There are tales of a strange place at sea, where vessels of all kinds have been missing. Determined to find the truth, a group of adventurers set sail to uncover the secret.
Desert Mine Tracks
The heroes have been hired to protect the mined gold. It’s been a laborious task, but most of the carts are full and ready to go.
Bottomless Pit Castle Room
The adventuring party has entered the great, living castle. Its rooms are vast and the hallways long. The ceiling almost impossibly high. It’s a place where ancient magic permeates every stone.