This week I bring you a map that has plenty of terrain features to spice up that next encounter.
After following the main road without incident for a while, the group find themselves blocked by a fallen tree trunk.
As the party is making their way to to the nearest city, and deciding to explore the woods, they stumble upon an old fountain.
For a few months I’ve been drawing a free map for all my patrons, here’s the one I did last April.
This one is something a little different and like the last free map it centers around hiding behind and climbing on top of rocks. Pretty big rocks.
It’s been quite a while since I’ve drawn a Swamp and I was in the mood to make something with a darker tone and thus I present to you my latest battle map.
After following the river, escaping from the bandits that proved to be too much for them this time, the party arrives to a place where they find themselves surrounded by rocky cliffs on both their flanks.
There’s a new Winter map coming your way! Deep inside the snowy forest your party find themselves in an area that prominently features a small tableland.
Let me continue April with a fairly basic, but pretty useful concept. This week is all about choosing which side of the road to take on a “Y” type bifurcation. In the forest.
I’ve drawn plenty of rivers the last few months, but none of them were frozen. Let’s right that wrong.
This week I have for you all a new river crossing battle map. No bridges this time though, so if your players want to cross, they’ll have to risk falling off the logs.